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Ula'tek

Killed

Heroic · Venomous Abyss · Thu, Oct 15 · Killed on pull 9 in 9:45

What to work on

  1. 1Pick her up if Kodia hasn't.Big gainFight mechanics

Doing well

  • Never caught with stacks.Your role
  • Swaps on the Caustic Waves.Fight mechanics
  • No early deaths again.Fight mechanics

From your summary

1Pick her up if Kodia hasn't. Big gain
Do
If Kodia doesn't have Ula'tek when the pull starts, Growl and stay in front of her yourself until the first Mother's Wrath lands at 0:15.
Why
On pulls 2, 6 and 7 nobody had her in the first seconds, the first Wrath hit the raid, and all three pulls ended inside 20 seconds.

Show me

Swaps on the Caustic Waves.
No early deaths again.
  • None in 9 pulls, where the raid median was 2.

Fight mechanics

All 9 pulls · avoidable damage, deaths and Phase 3 eggs and addsiThe taunt tiles, timeline and taunts per phase are pull 9.

Tanking iHow you handled the tank mechanics on this boss, against the top 50 tanks of your spec and the tank rules.

Tank checks iEach tank rule for this boss, checked against your logs. Pull numbers are from the whole night; the rest is from the best pull. Rules marked with a dash can't be seen in the logs.

Keep the boss and tail coverediKeep both the boss and her tail covered, or the raid takes Mother's Wrath and Rattler Slam.

The raid took 8 untanked hits in 9 pulls (Mother's Wrath 5, Rattler Slam 3). 6 came as you died (pulls 3, 4, 6, 7). Staying alive is how you cover your side. 2 came with both tanks alive (pull 2), so someone was out of position. None on pull 9, your best.

Swap during Caustic WavesiSwap during Caustic Waves, after safely dodging the first set, never on open globals.

Can't be seen in the logs.

Swap on high Stone Venom stacksiSwap on high Stone Venom stacks.

Can't be seen in the logs.

Get back in after Mother's WrathiAfter Mother's Wrath knocks you back, run back into the red pool in front of the boss; get Hobbled removed with a freedom.

Mother's Wrath killed you on pulls 3, 6, 7. Whether you got back into the pool and had Hobbled removed isn't in the logs.

Phase 2 positioningiPhase 2: put the Doomscale Warden on the glowing eggs, point Anguished Cry away from the raid, and stand at the Cauldron to pick up adds.

Can't be seen in the logs.

Taunt each Shrieker in Phase 3iPhase 3: taunt each Blightscale Shrieker and bring it to the boss so DPS can cleave it.

Pull 9, Phase 3: 0.5 Growls per minute vs 1.4 for top tanks. Fewer taunts than top tanks usually means Shriekers left loose.

Tank rules

The full tank rules for this boss
  • Keep both the boss and her tail covered, or the raid takes Mother's Wrath and Rattler Slam.
  • Swap during Caustic Waves, after safely dodging the first set, never on open globals.
  • Swap on high Stone Venom stacks.
  • After Mother's Wrath knocks you back, run back into the red pool in front of the boss; get Hobbled removed with a freedom.
  • Phase 2: put the Doomscale Warden on the glowing eggs, point Anguished Cry away from the raid, and stand at the Cauldron to pick up adds.
  • Phase 3: taunt each Blightscale Shrieker and bring it to the boss so DPS can cleave it.
Growls6 0.6/min vs 1.0pull 9, per minute vs the top-50 median
Ironfur uptime85% vs 87%pull 9 vs the top-50 median
Phase 1Phase 2IntermissionPhase 3
Growl (you)
0:001:002:003:004:005:006:007:008:009:00
PhaseGrowls iYour taunts per phase on this pull against the top-50 tanks average. Partial phases on a wipe will be lower.
Phase 12vs 2.3 top
Phase 22vs 2.2 top
Intermission0vs 0.5 top
Phase 32vs 4.5 top

Avoidable damage iDamage you could dodge, per minute alive, across all pulls tonight. You were alive 44:51 across 9 pulls.

269k a minute alive, raid median 97k, #33 of 37
Patterns across the night
  • Blightscale Clutch hit you on 4 of 11 times it went out while you were alive (36%). The raid median is 0%.
  • Falling Debris hit you on 8 of 19 times it went out while you were alive (42%). The raid median is 15%.
  • Virulent Spit hit you on 4 of 17 times it went out while you were alive (24%). The raid median is 6%.
  • Early vs late: on pulls 1–4 you dodged 34 of 47 mechanics (72%); on pulls 5–9 you dodged 39 of 52 (75%). About the same all night.

Ability by ability

6 abilities; 3 hit you more often than the raid
AbilityHit rate iHow many of the times it went out while you were alive it hit you, across all pulls.Raid hit rate iThe raid median of the same hit rate.Damage per minute iYour damage from it per minute alive, across all pulls. Underneath: the raid median, and the median of the top 50 players of your spec on their kills. Red means a lot more than the raid.
Caustic WavesHow to avoidMove to the side opposite the wing Ula'tek pulls back; in Phase 3, weave through the gaps.
Phase 1Phase 3
7 of 2429%25%94kraid 48ktop players 107k
Falling DebrisHow to avoidDodge the falling-debris spots while you hit the Venomous Heart.
Phase 1Phase 2Phase 3
8 of 1942%15%84kraid under 1ktop players 18k
Virulent SpitHow to avoidSpread out and step away from the spit impacts on the ground.
Phase 2
4 of 1724%6%41kraid under 1ktop players 18k
Volatile PurgeHow to avoidSpread out after your soak: the circle goes off 5 seconds later and hits everyone near you.iEveryone who soaks a Serpent's Bite gets their own Volatile Purge, so a clean hit isn't avoidable. Circles stack, though: standing near other soakers makes the burst and the damage over time much bigger. This row counts only the times a second circle hit you at the same moment as yours, and only that circle's damage. Your own circle, and the faint edge of a far-away one, never count.stacked circles only
Phase 3
2 of 1513%8%24kraid 1k
Blightscale ClutchHow to avoidEgg clusters get stronger the longer they live: break them early.
Phase 1IntermissionPhase 3
4 of 1136%0%13kraid under 1ktop players under 1k
Circling PreyHow to avoidRotate one platform counter-clockwise before it breaks, and use a defensive on the second and third breaks.
Phase 3
1 of 138%0%13kraid under 1ktop players 67k

Pull by pull

Each mechanic on every pull: how often it went out while you were alive, and how often it hit you
Pull123456789
Caustic Waves0/61/1☠1/51/12/6
Falling Debris5/60/42/51/20/2
Virulent Spit1/41/31/21/30/5
Volatile Purge1/40/31/40/4
Blightscale Clutch1/20/10/21/32/3
Circling Prey1/40/20/40/3
Alive10:110:171:248:5210:010:170:163:489:45
dodgedhit sometimeshit most times☠killed younot while aliveearly death

Avoidable damage across the raid

Everyone's damage per minute alive, most first
Khalathiel451k
Tartare439k
Gilliamm283k
Oâth282k
Theetree269k
Slawth250k
Kodia239k
Mïlo229k
Festered198k
Skylee180k
Wolfcat164k
Gloria164k
Holynoodles147k
Shortnature137k
Mossfoot136k
Pieper118k
Suriju110k
Gundark104k
Nubbadin97k
Sysna86k
Doomlocke82k
Mákí73k
Velobaby71k
Luhcani65k
Jakkyboi1k

Early deaths iDeaths more than 20 seconds before the pull ended.

0 early deaths, 0 to avoidable damage (raid median 1)
Early deaths0raid median 1
To avoidable damage iAvoidable means the killing blow, or most of the damage in your last 10 seconds, came from something you can dodge.0of your 0

Phase 3 eggs and adds iShare of your Phase 3 damage on eggs and adds, all pulls that reached it.

25% of your damage there went into them, raid median 31%

Phase 3 is won by killing eggs before they hatch and adds before they reach the raid.

Eggs and adds compared with the raid

Everyone's share, split by target

EggsRawlingViperShrieker
Pieper63.8M · 47%
Oâth9.6M · 40%
Jakkyboi65.4M · 40%
Skylee52.5M · 37%
Kodia37.5M · 36%
Mïlo34.9M · 35%
Holynoodles53.0M · 31%
Slawth29.4M · 31%
Doomlocke24.6M · 31%
Gundark48.3M · 31%
Khalathiel6.6M · 29%
Mákí17.7M · 27%
Sysna44.6M · 27%
Theetree23.5M · 25%
Gilliamm34.3M · 23%
Tartare20.1M · 22%
Mossfoot35.1M · 21%
Festered27.4M · 20%
Velobaby26.8M · 18%

Sorted by share on eggs and adds. Healers left out.