Kith'ix
Best 36%Heroic · Unbinding of Kith'ix · Thu, Oct 15 · Best pull #5, 4:39 · 9 pulls
Beta Kith'ix is a new boss, so numbers and coaching may change as more information becomes available.
No kill yet, so your numbers are compared with top players' kills, phase by phase, for the phases you reached.
What to work on
- 1Step out of
Twisted Appendage circles.Big gainFight mechanics - 2Take a
Light's Embrace orb before every
Extinguish.Big gainFight mechanics - 3Replace neck, shoulders and legs.Medium gainGear
Doing well
- Inside the light every intermission.Your role
- Keeping pace at your item level.Your role
From your summary
- You avoided
Suffocation 10 of 10 times; the raid median hit rate is 15%.
- On pull 5 your damage was 98% of a typical Ret at your item level.
Your role
Phase by phase
Biggest gap: Phase 1, 98% of a typical Ret
Whole pull
By phase
Phase 1 (partial)129k · 98%
3k behind a typical Ret here · 3k pinned to a fix below; the striped rest is a little of every button
It still cost about 5.6M damage the raid had to make up.
It lands 10 seconds after you cast it. The Voidweaver died first, so it never did. 6 of 10 typical Rets put this one on the Venomous Hulk.
33 of your 45
Divine Storms hit just one enemy. Typical Rets had 20; a few are fine (free procs).
It sat ready from 1:53 to 2:34. Pressed whenever it was ready, that's 8 uses this pull instead of 6. You pressed it 6 times in this phase; typical Rets 7.
Voidweavers first, with the Hulk dragged onto them so
Divine Storm hits both. Keep them 25 yards from Kith'ix, break the eggs before they hatch, and grab a
Light's Embrace orb before every
Extinguish.
Phase 2Not reached yet
At 25% health Kith'ix goes into Phase 2 and any adds still alive die. Everyone gets Luminous Grace (50% more damage) and the raid has about a minute: each Eightfold Eclipse hits the raid hard, and the eighth one wipes it. Null Gates spawn under a melee, a ranged and a healer and fire Nullshards that stack Nullify, which kills at five stacks on Heroic. Negation lands on a tank, who swaps and runs into a Null Gate within 8 seconds to close the gates nearby.
above typicalbelow typicalwell below
Cooldowns iWhen you pressed each cooldown, compared to typical Rets with similar gear.
1 spot where you could press more on pull 5
| Presses per phase | Phase 1 |
|---|---|
| 4vs 3.9 typical | |
| 4vs 3.9 typical | |
| 6vs 6.9 typical-0.9 | |
| 4vs 3.7 typical | |
| 1vs 0.5 typical |
Your DPS compared with the raid iDPS over the whole pull, the way the raid's meter counts it, so it includes any time after you died. Phase by phase counts only the time you were alive (129k).
#8 of 13 damage dealers on pull 5, the raid's furthest pull of the night
Talents compared with top players
Where your build on pull 5 differs from the top 50
Compared to the top 50 Ret kills on this boss. You ran Herald of the Sun talents, same as 100% of top players.
Your build matches what top players take on this boss.
4 talents top players swap between bosses
| Talent | Here | Ula'tek | You |
|---|---|---|---|
| 22% | 50% | – | |
| 76% | 100% | ✓ | |
| 24% | 0% | – | |
| 78% | 100% | ✓ |
Either is fine:
Consecrated Ground ✓,
Blessed Calling,
Punishment ✓
How you pressed buttons iYour presses on pull 5 compared to top Rets on their kills.
Pull 5: 3 things to fix, plus haste and button speed
Why you pressed less
Your global cooldown was 1.03s, top Rets 0.88s, so haste costs you about 15% of your presses.
1 time you went 4 seconds or more without pressing anything; top Rets: about 1. At 0:34 (4s). Worth a look on your video: moving, a mechanic, or out of range?
79% of your presses came right as the last one finished (top Rets 68%). Short pauses add up to 10.2s a minute (7.4s).
What you pressed
Inside
Avenging Wrath you press your buttons in about the same mix as typical Rets.
37s between presses (cooldown 30s); top Rets 31s. Keep it near the top of your list: press it as it comes back. With a 30-second cooldown, it sat ready about 7 seconds between your presses, and every wait that long costs damage you don't get back.
Top Rets waste 22%. Some waste is normal for Ret.
Crusading Strikes per minute: Phase 1 23 vs 35.
Rotation and damage sources iBiggest sources first: your share and casts a minute.
Biggest damage sources first, with how often you cast each, on pull 5
From your summary
- Do
- This is the one mechanic hitting you more than the raid. When a shadow circle opens under you, step out first, then go back to your target.
- Why
- It killed you on pull 5, the night's best pull, and it hit you about five times as often as the raid.
- Do
- Twice,
Extinguish landed while
Digestive Juices from the Bomber Beetles was still ticking on you, and the two together finished you. Take a
Light's Embrace orb before every
Extinguish so it can't stack on top of the beetles. - Why
- That pair ended your pulls 7 and 9 early; on pull 9 the raid fought on for another 1:27 without you.
Fight mechanics
All 9 pulls · avoidable damage, deaths and Adds and eggs
Avoidable damage iDamage you could dodge, per minute alive, across all pulls tonight. You were alive 17:44 across 9 pulls.
396k a minute alive, raid median 291k, #32 of 37
- 2 of your early deaths were to avoidable damage in Phase 1:
Venom Roar (pull 2),
Twisted Appendage (pull 5).
Twisted Appendage hit you on 8 of 22 times it went out while you were alive (36%). The raid median is 7%.- You avoided
Suffocation 10 of 10 times (raid median hit rate 17%). - Early vs late: on pulls 1–4 you dodged 32 of 41 mechanics (78%); on pulls 5–9 you dodged 42 of 52 (81%). About the same all night.
Ability by ability
5 abilities; 1 hit you more often than the raid
| Ability | Hit rate iHow many of the times it went out while you were alive it hit you, across all pulls. | Raid hit rate iThe raid median of the same hit rate. | Damage per minute iYour damage from it per minute alive, across all pulls. Underneath: the raid median, and the median of the top 50 players of your spec on their kills. Red means a lot more than the raid. |
|---|---|---|---|
| 8 of 2236% | 7% | 215kraid 24ktop players under 1k | |
| 10 of 10100% | 100% | 150kraid 173ktop players 563k | |
| 1 of 215% | 0% | 31kraid under 1ktop players under 1k | |
| 0 of 100% | 17% | under 1kraid 30ktop players under 1k | |
| 0 of 300% | 0% | under 1kraid under 1ktop players under 1k |
Pull by pull
Each mechanic on every pull: how often it went out while you were alive, and how often it hit you
| Pull | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
|---|---|---|---|---|---|---|---|---|---|
| 0/2 | 2/4 | 0/1 | 1/3 | ☠ | 0/1 | 1/3 | 0/1 | ||
| 1/1 | 1/1 | 1/1 | ☠ | 2/2 | 1/1 | 1/1 | 1/1 | ||
| 0/1 | ☠ | 0/1 | 0/4 | 0/4 | 0/1 | 0/2 | 0/3 | 0/3 | |
| 0/1 | 0/2 | 0/3 | 0/1 | 0/3 | |||||
| 0/2 | 0/3 | 0/2 | 0/5 | 0/6 | 0/3 | 0/1 | 0/4 | 0/4 | |
| Alive | 0:59 | 2:08 | 1:00 | 2:54 | 3:57 | 1:18 | 0:37 | 2:25 | 2:26 |
Avoidable damage across the raid
Everyone's damage per minute alive, most first
Early deaths iDeaths more than 20 seconds before the pull ended.
5 early deaths, 4 to avoidable damage (raid median 2)
Adds and eggs iShare of your damage on adds and eggs, all pulls.
30% of your damage there went into them, raid median 30%
Phase 1 is won on the adds: Voidweavers stack
Nightfall on the raid until they die, and anything alive at 100 energy enrages.
Eggs and adds compared with the raid
Everyone's share, split by target
Sorted by share on adds and eggs. Healers left out.
From your summary
- Do
- Replace your neck (308), shoulders (308) and legs (308) from +6 keys or higher; Altar of Fangs drops legs and neck. Catalyze the new shoulders to keep your set bonus.
- Why
- You're 6 item levels under the raid: roughly 6% less damage from gear alone.
Gear upgrades iOnly the slots worth your time. Suggested items carry your best stats (Mastery, Haste and Crit).
3 to replace · 4 to upgrade
Can't be upgraded past the raid. A +10 key drops 311, which upgrades to 321.
Neck308→311Where
Neck: where to get it
Mythic+ at +6 or higher. A +10 drops 311.
- Murder Row
Pendant of Malefic FuryMasteryHaste - Den of Nalorakk
Yoke of the Charging BearHasteCrit - Voidscar Arena
Graft of the DomanaarCritMastery - Altar of Fangs
Strand of Warding FangsCritHaste
Or craft it Blacksmithing, up to 331 with Myth Mistcrests. Pick Mastery and Haste.
- Murder Row
Shoulders308→311Where
Shoulders: where to get it
Mythic+ at +6 or higher. A +10 drops 311.
- Temple of Sethraliss
C'thraxxi Binders PauldronsHasteCrit - Murder Row
Cinderfury ShoulderguardsHasteMastery
Or craft it Blacksmithing, up to 331 with Myth Mistcrests. Pick Mastery and Haste.
Tier Catalyze the new piece to keep your set bonus.
- Temple of Sethraliss
Ring308→311Where
Ring: where to get it
Mythic+ at +6 or higher. A +10 drops 311.
- Temple of Sethraliss
Charged Sandstone BandCritMastery - Murder Row
Signet of Snarling ServitudeCritMastery - Voidscar Arena
Sickening Signet of AtroxusHasteMastery - Altar of Fangs
Band of the Amani WarlordHasteCrit
Or craft it Blacksmithing, up to 331 with Myth Mistcrests. Pick Mastery and Haste.
- Temple of Sethraliss
Consumables iYour before-pull checklist, from your 9 pulls of this boss.
1 to fix: food
- Done
Flask
Flask of the Magisters (Mastery) - Fix
FoodNo food buff on 3 of 9 pulls, including the best pullEat before pull 1 - Done
Weapon oil
Thalassian Phoenix Oil, every pull - Done
Combat potion
Potion of Recklessness, on 5 of 5 pulls that lasted 2 minutes or more - Check
Health potionNone used. You died early on 5 pulls without drinking oneDrink one when you drop low
Stats
Lightest on Haste, heaviest on Mastery
| Stat | You | Top-50 median |
|---|---|---|
| Strength | 2,459 | 2,703 |
| Crit | 1,006 | 1,148 |
| Haste | 633 | 852 |
| Mastery | 1,330 | 1,175 |
| Versatility | 87 | 103 |
Of your spec's top stats, you're lightest on Haste (21% of your secondaries vs 26% for top players), and heaviest on Mastery. Haste lowers the cooldowns of
Judgment,
Blade of Justice and
Hammer of Wrath, so you build
Holy Power faster. When two items are close, lean toward Haste, and let a Raidbots sim settle it.
Enchants and gems
Enchants match top players; gems fit
Enchants
All 7 slots already match
- Head
Empowered Rune of Avoidance - Shoulders
Amirdrassil's Grace - Chest
Mark of the Worldsoul - Legs
+41 Agility/Strength & +115 Stamina - Feet
Lynx's Dexterity - Ring
Eyes of the Eagle - Main hand
Rite of the Hash'ey
Gems
All 4 gems already fit the Haste you're short on
Next time you buy gems,
Flawless Deadly Peridot (Haste and Crit) fits a little better, since you already have more Mastery than top players.
