Ula'tek
KilledHeroic · Venomous Abyss · Thu, Oct 15 · Killed on pull 9 in 9:45
What to work on
- 1Queue your next button sooner.Medium gainYour role
Doing well
- Long stops cut by more than half.Your role
- Most damage into Phase 3 adds again.Fight mechanics
- Potion on the first Heart.Your role
- Clean on
Falling Debris.Fight mechanics
From your summary
- Do
- Your
Bestial Wrath timing and the buttons inside it match typical BM Hunters, so this is speed. Press your next button while the last one finishes; the game queues it. - Why
- Small gaps between presses cost you about 5% of your presses on the kill.
- Last night long stops cost you about 16% of your presses on Ula'tek; on the kill it was 7%, and most of that was moves the whole raid made.
- You drank it at 2:10 on the kill, inside
Time Warp and just before the first
Venomous Heart.
Your role
Phase by phase
Biggest gap: Intermission, 56% of a typical BM Hunter
Whole pull
By phase
Phase 1194k · 79%
53k behind a typical BM Hunter here, a little on every button. Nothing stands out as one fix.
Collect eggs and break them in the
Spectral Coils soaks (two teams on Heroic). Dodge
Caustic Waves, which come from the side of the wing Ula'tek pulls back and spawn a deadly Viper if they hit an egg carrier. After two cycles,
Rage of the Shackled exposes the
Venomous Heart, which takes 100% more damage for 20 seconds.
Phase 2157k · 63%
93k behind a typical BM Hunter here, a little on every button. Nothing stands out as one fix.
The raid splits to the two side platforms. Kill the Doomscale Warden, break
Grasping Fangs tethers two at a time, carry eggs to the Cauldron, and interrupt the Weakened Doomscale's
Anguished Cry.
Intermission120k · 56%
94k behind a typical BM Hunter here, a little on every button. Nothing stands out as one fix.
Spectral tails slam repeatedly; teams alternate soaks while collecting eggs. Then the arena shatters into four platforms.
Phase 3173k · 111%
Platforms.
Serpent's Bite soaks for melee, ranged, and healer groups,
Volatile Purge spreads,
Caustic Waves with gaps, and
Circling Prey breaking the melee platform. Kill Blightscale Shriekers fast. Ends in a final heart phase.
above typicalbelow typicalwell below
Cooldowns iWhen you pressed each cooldown, compared to typical BM Hunters with similar gear.
Pressed as often as they allowed on pull 9
| Presses per phase | Phase 1 | Phase 2 | Intermission | Phase 3 |
|---|---|---|---|---|
| 5vs 4.9 typical | 4vs 3.6 typical | 1vs 0.9 typical | 7vs 5.7 typical | |
| 1vs 0.7 typical | 0vs 0.1 typical | 0vs 0.0 typical | 1vs 0.5 typical |
Your DPS compared with the raid iDPS over the whole pull, the way the raid's meter counts it, so it includes any time after you died. Phase by phase counts only the time you were alive (170k).
#9 of 15 damage dealers on pull 9, the kill
Talents compared with top players
Where your build on pull 9 differs from the top 50
Compared to the top 50 BM Hunter kills on this boss. You ran Pack Leader talents, same as 100% of top players.
5 talents top players swap between bosses
| Talent | Here | Kith'ix | You |
|---|---|---|---|
| 0% | 100% | – | |
| 0% | 100% | – | |
| 0% | 100% | – | |
| 100% | 0% | ✓ | |
| 0% | 100% | – |
Either is fine:
Shell Wall ✓,
Bloody Frenzy,
Guttural Roar ✓
How you pressed buttons iYour presses on pull 9 compared to top BM Hunters on their kills.
Pull 9: 2 things to fix, plus haste and button speed
Why you pressed less
Your global cooldown was 1.27s, top BM Hunters 1.28s.
6 times you went 4 seconds or more without pressing anything; top BM Hunters: about 6. At 2:55 (4s), 3:29 (14s), 6:44 (5s), 6:59 (8s), 7:48 (10s), 8:53 (4s). Worth a look on your video: moving, a mechanic, or out of range?
84% of your presses came right as the last one finished (top BM Hunters 89%). Short pauses add up to 8.3s a minute (5.2s).
What you pressed
Inside
Bestial Wrath you press your buttons in about the same mix as typical BM Hunters.
32s between presses; top BM Hunters 32s.
Top BM Hunters waste 22%.
Rotation and damage sources iBiggest sources first: your share and casts a minute.
Biggest damage sources first, with how often you cast each, on pull 9
From your summary
- 47% of your Phase 3 damage went into eggs and adds, the most in the raid again.
- You dodged it all 19 times tonight.
Fight mechanics
All 9 pulls · avoidable damage, deaths and Phase 3 eggs and adds
Avoidable damage iDamage you could dodge, per minute alive, across all pulls tonight. You were alive 44:04 across 9 pulls.
118k a minute alive, raid median 97k, #22 of 37
- You avoided
Caustic Waves 20 of 24 times (raid median hit rate 25%). - You avoided
Falling Debris 19 of 19 times (raid median hit rate 15%). - Early vs late: on pulls 1–4 you dodged 42 of 46 mechanics (91%); on pulls 5–9 you dodged 48 of 51 (94%). About the same all night.
Ability by ability
6 abilities, none hitting you more often than the raid
| Ability | Hit rate iHow many of the times it went out while you were alive it hit you, across all pulls. | Raid hit rate iThe raid median of the same hit rate. | Damage per minute iYour damage from it per minute alive, across all pulls. Underneath: the raid median, and the median of the top 50 players of your spec on their kills. Red means a lot more than the raid. |
|---|---|---|---|
| 4 of 2417% | 25% | 88kraid 48ktop players under 1k | |
| 1 of 128% | 0% | 14kraid under 1ktop players 68k | |
| 1 of 176% | 6% | 10kraid under 1ktop players under 1k | |
| 1 of 147% | 8% | 5kraid 1k | |
| 0 of 190% | 15% | under 1kraid under 1ktop players under 1k | |
| 0 of 110% | 0% | under 1kraid under 1ktop players under 1k |
Pull by pull
Each mechanic on every pull: how often it went out while you were alive, and how often it hit you
| Pull | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
|---|---|---|---|---|---|---|---|---|---|
| 1/6 | 1/1 | ☠ | 0/5 | 0/1 | 1/6 | ||||
| 1/4 | 0/2 | 0/3 | 0/3 | ||||||
| 0/4 | 0/3 | 1/2 | 0/3 | 0/5 | |||||
| ☠ | 0/3 | 1/4 | 0/4 | ||||||
| 0/6 | 0/4 | 0/5 | 0/2 | 0/2 | |||||
| 0/2 | 0/1 | 0/2 | 0/3 | 0/3 | |||||
| Alive | 9:55 | 0:17 | 1:22 | 8:46 | 9:50 | 0:16 | 0:08 | 3:45 | 9:45 |
Avoidable damage across the raid
Everyone's damage per minute alive, most first
Early deaths iDeaths more than 20 seconds before the pull ended.
1 early death, 0 to avoidable damage (raid median 1)
Phase 3 eggs and adds iShare of your Phase 3 damage on eggs and adds, all pulls that reached it.
47% of your damage there went into them, raid median 31%
Phase 3 is won by killing eggs before they hatch and adds before they reach the raid.
Eggs and adds compared with the raid
Everyone's share, split by target
Sorted by share on eggs and adds. Healers left out.
Right target in the burn iYour share of damage on the Venomous Heart in each window, compared to the raid. Ula'tek cleave is normal.
75% of your damage on the Heart, raid 76%
Heart 1 · pull 9 · 2:15–2:35
Heart 2 · pull 9 · 4:44–5:04
Heart 3 · pull 9 · 9:33–9:44
Every pull: on par with the raid on the Heart in 11 of 12 windows you were alive for. Less on it: pull 1 Heart 3.
Gear upgrades
Nothing to replace or upgrade
Consumables iYour before-pull checklist, from your 9 pulls of this boss.
All set on this boss
- Done
Flask
Flask of the Magisters (Mastery) - Done
Food
Hearty Well Fed, every pull - Done
Weapon oil
Thalassian Phoenix Oil, every pull - Done
Combat potion
Light's Potential, on 5 of 5 pulls that lasted 2 minutes or more - Done
Health potion
Concentrated Silvermoon Health Potion (4 uses)
Stats
Your stat mix fits your spec
| Stat | You | Top-50 median |
|---|---|---|
| Agility | 2,756 | 2,645 |
| Crit | 1,328 | 1,188 |
| Haste | 426 | 430 |
| Mastery | 1,283 | 1,358 |
| Versatility | 0 | 177 |
Your mix fits your spec. You're furthest below top players on Versatility, which counts least for your spec. Mastery (Master of Beasts) raises the damage of your pet and summoned beasts like
Dire Beast, and your own shots by a smaller amount. When two items are close, lean toward Mastery, then Haste.
Enchants and gems
1 enchant to change; 1 gem to swap
Enchants
6 slots already match: Head, Shoulders, Chest, Legs, Feet and Ring
Gems
Your spec's top stats are Mastery and Haste. Mastery (Master of Beasts) raises the damage of your pet and summoned beasts like
Dire Beast, and your own shots by a smaller amount. Haste speeds up your auto attacks and Focus regeneration and lowers the cooldowns of your
Kill Command and
Barbed Shot. A Mastery and Haste gem helps with both.
