Ula'tek
KilledHeroic · Venomous Abyss · Thu, Oct 15 · Killed on pull 9 in 9:45
What to work on
- 1Take
Crane Vortex and
Jade Ignition.Medium gainYour role
Doing well
Caustic Waves under control.Fight mechanics
Rising Sun Kick and
Fists of Fury on cooldown.Your role- On the Heart when it counts.Your role
From your summary
- Do
- Swap
Skyfire Heel,
Stillstep Coil and
Shadowboxing Treads for them on Ula'tek. It's a one-time change before next week. - Why
- Both feed
Spinning Crane Kick, and on the kill yours hit about a third softer than a typical Windwalker's on a fight full of eggs and adds.
- 8 and 12 seconds between presses on the kill, as fast as top Windwalkers.
- 80% of your damage in the Heart windows went into the Heart; the raid median was 76%.
Your role
Phase by phase
Biggest gap: Intermission, 32% of a typical Windwalker
Whole pull
By phase
Phase 1205k · 74%
71k behind a typical Windwalker here · 16k pinned to a fix below; the striped rest is a little of every button
You pressed it 3 times; typical Windwalkers 11. Each one hit about a third softer (191k vs 288k). We haven't found why yet, so there's no fix to give.
It sat ready from 0:59 to 2:21. The
Venomous Heart takes double damage from 2:16 in this phase. You pressed it 2 times in this phase; typical Windwalkers 4.
Collect eggs and break them in the
Spectral Coils soaks (two teams on Heroic). Dodge
Caustic Waves, which come from the side of the wing Ula'tek pulls back and spawn a deadly Viper if they hit an egg carrier. After two cycles,
Rage of the Shackled exposes the
Venomous Heart, which takes 100% more damage for 20 seconds.
Phase 2166k · 61%
105k behind a typical Windwalker here · 24k pinned to a fix below; the striped rest is a little of every button
You pressed it 2 times; typical Windwalkers 9. Each one hit about a third softer (259k vs 390k). We haven't found why yet, so there's no fix to give.
It sat ready from 2:54 to 4:13. The
Venomous Heart takes double damage from 4:45 in this phase. You pressed it 2 times in this phase; typical Windwalkers 3.
The raid splits to the two side platforms. Kill the Doomscale Warden, break
Grasping Fangs tethers two at a time, carry eggs to the Cauldron, and interrupt the Weakened Doomscale's
Anguished Cry.
Intermission24k · 32%
51k behind a typical Windwalker here, a little on every button. Nothing stands out as one fix.
Spectral tails slam repeatedly; teams alternate soaks while collecting eggs. Then the arena shatters into four platforms.
Phase 3133k · 70%
57k behind a typical Windwalker here · 16k pinned to a fix below; the striped rest is a little of every button
It still cost about 10.8M damage the raid had to make up.
You pressed it 3 times; typical Windwalkers 10. Each one hit about half as hard (110k vs 299k). We haven't found why yet, so there's no fix to give.
Platforms.
Serpent's Bite soaks for melee, ranged, and healer groups,
Volatile Purge spreads,
Caustic Waves with gaps, and
Circling Prey breaking the melee platform. Kill Blightscale Shriekers fast. Ends in a final heart phase.
above typicalbelow typicalwell below
Cooldowns iWhen you pressed each cooldown, compared to typical Windwalkers with similar gear.
2 spots where you could press more on pull 9
| Presses per phase | Phase 1 | Phase 2 | Intermission | Phase 3 |
|---|---|---|---|---|
| 4vs 3.3 typical | 3vs 2.1 typical | 0vs 0.2 typical | 3vs 3.6 typical | |
| 2vs 4.3 typical-2.3 | 2vs 3.0 typical-1.0 | 0vs 0.4 typical | 3vs 4.6 typical | |
| 0vs 0.0 typical | 1vs 0.9 typical | 0vs 0.3 typical | 1vs 0.9 typical | |
| 1vs 0.7 typical | 0vs 0.0 typical | 0vs 0.0 typical | 1vs 0.5 typical |
Your DPS compared with the raid iDPS over the whole pull, the way the raid's meter counts it, so it includes any time after you died. Phase by phase counts only the time you were alive (153k).
#14 of 15 damage dealers on pull 9, the kill
Talents compared with top players
Where your build on pull 9 differs from the top Shado-Pan players
Compared to the top 44 Shado-Pan Windwalker kills on this boss. You ran Shado-Pan talents, same as 100% of top players.
The very top Windwalker parses run Conduit of the Celestials, but it needs specific secondary stats, low latency and a lot of practice: you juggle short buffs from three abilities, and two of them overwrite each other. Until you're consistently parsing purple, Shado-Pan does more damage, so this page compares you with the best Shado-Pan Windwalkers.
5 talents top players swap between bosses
| Talent | Here | Kith'ix | You |
|---|---|---|---|
| 61% | 30% | – | |
| 68% | 38% | ✓ | |
| 36% | 64% | – | |
| 34% | 60% | – | |
| 39% | 64% | – |
Either is fine:
Spiritual Focus ✓,
Energy Burst,
Pressure Points,
Memory of the Monastery,
Universal Energy ✓,
Drinking Horn Cover,
Windwalking ✓,
Soothing Mist,
Elusive Mists
How you pressed buttons iYour presses on pull 9 compared to top Windwalkers on their kills.
Pull 9: 3 things to fix, plus haste and button speed
Why you pressed less
Your global cooldown was 0.99s, top Windwalkers 0.99s.
8 times you went 4 seconds or more without pressing anything; top Windwalkers: about 7. At 1:23 (5s), 1:42 (12s), 2:04 (5s), 3:39 (21s), 4:13 (4s), 6:21 (5s). Worth a look on your video: moving, a mechanic, or out of range?
79% of your presses came right as the last one finished (top Windwalkers 88%). Short pauses add up to 5.2s a minute (4.3s).
What you pressed
Inside
Zenith you press your buttons in about the same mix as typical Windwalkers.
8s between presses; top Windwalkers 9s.
12s between presses; top Windwalkers 12s.
82s between presses; top Windwalkers 37s.
Top Windwalkers waste 4%.
Auto-attack hits per minute: Phase 1 26 vs 26 · Phase 2 19 vs 23 · Intermission 0 vs 0 · Phase 3 22 vs 25. About 100% fewer hits in Intermission means time out of range.
Rotation and damage sources iBiggest sources first: your share and casts a minute.
Biggest damage sources first, with how often you cast each, on pull 9
From your summary
- Last night they killed you on three pulls; tonight once, and you dodged 18 of 20.
Fight mechanics
All 9 pulls · avoidable damage, deaths and Phase 3 eggs and adds
Avoidable damage iDamage you could dodge, per minute alive, across all pulls tonight. You were alive 40:45 across 9 pulls.
82k a minute alive, raid median 97k, #17 of 37
- You avoided
Caustic Waves 18 of 20 times (raid median hit rate 25%). - You avoided
Volatile Purge 11 of 11 times (raid median hit rate 8%). - Early vs late: on pulls 1–4 you dodged 33 of 35 mechanics (94%); on pulls 5–9 you dodged 38 of 42 (90%). About the same all night.
Ability by ability
6 abilities, none hitting you more often than the raid
| Ability | Hit rate iHow many of the times it went out while you were alive it hit you, across all pulls. | Raid hit rate iThe raid median of the same hit rate. | Damage per minute iYour damage from it per minute alive, across all pulls. Underneath: the raid median, and the median of the top Shado-Pan players of your spec on their kills. Red means a lot more than the raid. |
|---|---|---|---|
| 2 of 2010% | 25% | 36kraid 48ktop players under 1k | |
| 1 of 812% | 0% | 19kraid under 1ktop players 63k | |
| 2 of 1315% | 15% | 18kraid under 1ktop players under 1k | |
| 1 of 166% | 6% | 10kraid under 1ktop players under 1k | |
| 0 of 110% | 8% | under 1kraid 1k | |
| 0 of 90% | 0% | under 1kraid under 1ktop players under 1k |
Pull by pull
Each mechanic on every pull: how often it went out while you were alive, and how often it hit you
| Pull | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
|---|---|---|---|---|---|---|---|---|---|
| 0/6 | 0/1 | ☠ | 1/5 | 0/1 | 0/4 | ||||
| 0/3 | 0/3 | 1/2 | |||||||
| 1/4 | 0/4 | 1/3 | 0/1 | 0/1 | |||||
| 0/4 | 0/3 | 0/2 | 0/2 | 1/5 | |||||
| ☠ | 0/1 | ☠ | 0/3 | ||||||
| 0/2 | 0/1 | 0/3 | 0/3 | ||||||
| Alive | 9:38 | 0:15 | 1:21 | 7:06 | 9:36 | 0:16 | 0:15 | 3:30 | 8:48 |
Avoidable damage across the raid
Everyone's damage per minute alive, most first
Early deaths iDeaths more than 20 seconds before the pull ended.
5 early deaths, 1 to avoidable damage (raid median 1)
Phase 3 eggs and adds iShare of your Phase 3 damage on eggs and adds, all pulls that reached it.
31% of your damage there went into them, raid median 31%
Phase 3 is won by killing eggs before they hatch and adds before they reach the raid.
Eggs and adds compared with the raid
Everyone's share, split by target
Sorted by share on eggs and adds. Healers left out.
Right target in the burn iYour share of damage on the Venomous Heart in each window, compared to the raid. Ula'tek cleave is normal.
80% of your damage on the Heart, raid 76%
Heart 1 · pull 9 · 2:15–2:35
Heart 2 · pull 9 · 4:44–5:04
Heart 3 · pull 9
You were dead for this one.
Every pull: on par with the raid on the Heart in 10 of 11 windows you were alive for. Less on it: pull 1 Heart 3.
Gear upgrades iOnly the slots worth your time. Suggested items carry your best stats (Haste, Crit and Mastery).
1 to replace
Can't be upgraded past the raid. A +10 key drops 311, which upgrades to 321.
Shoulders308→311Where
Shoulders: where to get it
Mythic+ at +6 or higher. A +10 drops 311.
- Voidscar Arena
Somber SpauldersCritHaste
Or craft it Leatherworking, up to 331 with Myth Mistcrests. Pick Haste and Crit.
Tier Catalyze the new piece to keep your set bonus.
- Voidscar Arena
Consumables iYour before-pull checklist, from your 9 pulls of this boss.
1 to fix: weapon oil
- Done
Flask
Flask of the Blood Knights (Haste) - Done
Food
Hearty Well Fed, every pull - Fix
Weapon oilNo weapon oil on 9 of 9 pullsOil your weapon before raid - Done
Combat potion
Potion of Recklessness, on 5 of 5 pulls that lasted 2 minutes or more - Done
Health potion
Concentrated Silvermoon Health Potion (4 uses)
Stats
Lightest on Mastery, heaviest on Haste
| Stat | You | Top Shado-Pan median |
|---|---|---|
| Agility | 2,807 | 2,642 |
| Crit | 853 | 906 |
| Haste | 1,339 | 1,010 |
| Mastery | 786 | 1,110 |
| Versatility | 79 | 101 |
Of your spec's top stats, you're lightest on Mastery (26% of your secondaries vs 36% for top players), and heaviest on Haste. Mastery (Combo Strikes) raises the damage of each ability you use when it differs from the ability you used just before it. When two items are close, lean toward Mastery, and let a Raidbots sim settle it.
Enchants and gems
1 enchant to change; 3 gems to swap
Enchants
6 slots already match: Head, Shoulders, Chest, Legs, Feet and Ring
Gems
You're lightest on Mastery, your spec's third-best stat. The gem also has Crit, your spec's second-best stat. Crit gives most of your abilities a chance to deal double damage, but it does not affect
Touch of Death or
Touch of Karma. Gems that are mostly Mastery help close that gap.
