Ula'tek
Best 24%Heroic · Venomous Abyss · Thu, Oct 8 · Best pull #12, 7:53 · 13 pulls
No kill yet, so your numbers are compared with top players' kills, phase by phase, for the phases you reached.
What to work on
- 1Press
Cobra Shot whenever nothing else is ready.Big gainYour role - 2Save your potion for the first
Venomous Heart.Big gainYour role - 3Take the add talents.Medium gainYour role
Doing well
Bestial Wrath on cooldown.Your role- Low avoidable damage.Fight mechanics
From your summary
- Do
- When nothing above it is ready, press
Cobra Shot. Watch 2:34, 3:23 and 3:55 on your video to see what held you up. - Why
- You spent about 29% of the fight pressing nothing, top BM Hunters about 11%. Half of that back is about 9% more presses.
- Do
- Drink it with
Bestial Wrath on the first
Venomous Heart in Phase 1. - Why
- The Heart takes double damage for 20 seconds, so the same potion does about twice the work. Yours went out at 4:46.
- Do
- Copy a top build from the Talents section. It adds
Beast Cleave,
Wild Thrash and
Laceration. - Why
Beast Cleave alone is about 11% of top BM Hunters' damage here, and you had none of it.
- 31 seconds between presses, the same as top BM Hunters.
Your role
Phase by phase
Biggest gap: Intermission, 48% of a typical BM Hunter
Whole pull
By phase
Phase 1184k · 79%
49k behind a typical BM Hunter here, a little on every button. Nothing stands out as one fix.
You didn't drink it in this phase; typical BM Hunters 0.7. Potion timing is coached around
Bloodlust, which we don't track yet.
Collect eggs and break them in the
Spectral Coils soaks (two teams on Heroic). Dodge
Caustic Waves, which come from the side of the wing Ula'tek pulls back and spawn a deadly Viper if they hit an egg carrier. After two cycles,
Rage of the Shackled exposes the
Venomous Heart, which takes 100% more damage for 20 seconds.
Phase 2182k · 77%
54k behind a typical BM Hunter here, a little on every button. Nothing stands out as one fix.
It sat ready from 4:12 to 4:42. Pressed whenever it was ready, that's 15 uses this pull instead of 12. The
Venomous Heart takes double damage from 4:45 in this phase. You pressed it 3 times in this phase; typical BM Hunters 4.
The raid splits to the two side platforms. Kill the Doomscale Warden, break
Grasping Fangs tethers two at a time, carry eggs to the Cauldron, and interrupt the Weakened Doomscale's
Anguished Cry.
Intermission97k · 48%
105k behind a typical BM Hunter here, a little on every button. Nothing stands out as one fix.
Spectral tails slam repeatedly; teams alternate soaks while collecting eggs. Then the arena shatters into four platforms.
Phase 3 (partial)114k · 78%
32k behind a typical BM Hunter here · 8k pinned to a fix below; the striped rest is a little of every button
It still cost about 8.4M damage the raid had to make up.
You pressed it 8 times; typical BM Hunters 12. We haven't found why yet, so there's no fix to give.
Platforms.
Serpent's Bite soaks for melee, ranged, and healer groups,
Volatile Purge spreads,
Caustic Waves with gaps, and
Circling Prey breaking the melee platform. Kill Blightscale Shriekers fast. Ends in a final heart phase.
above typicalbelow typicalwell below
Cooldowns iWhen you pressed each cooldown, compared to typical BM Hunters with similar gear.
2 spots where you could press more on pull 12
| Presses per phase | Phase 1 | Phase 2 | Intermission | Phase 3 |
|---|---|---|---|---|
| 6vs 4.9 typical | 3vs 3.6 typical-0.6 | 1vs 0.9 typical | 2vs 5.7 typical | |
| 0vs 0.7 typical-0.7 | 1vs 0.1 typical | 0vs 0.0 typical | 0vs 0.5 typical |
Your DPS compared with the raid iDPS over the whole pull, the way the raid's meter counts it, so it includes any time after you died. Phase by phase counts only the time you were alive (163k).
#11 of 14 damage dealers on pull 12, the raid's furthest pull of the night
Talents compared with top players
Where your build on pull 12 differs from the top 50
Compared to the top 50 BM Hunter kills on this boss. You ran Pack Leader talents, same as 100% of top players.
3 talents where either choice is fine
Either is fine:
Shell Wall ✓,
Bloody Frenzy ✓,
Guttural Roar
How you pressed buttons iYour presses on pull 12 compared to top BM Hunters on their kills.
Pull 12: 3 things to fix, plus haste and button speed
Why you pressed less
Your global cooldown was 1.28s, top BM Hunters 1.28s.
6 times you went 4 seconds or more without pressing anything; top BM Hunters: about 6. At 2:27 (4s), 3:23 (16s), 3:55 (16s), 6:07 (5s), 6:26 (11s), 6:38 (7s). Worth a look on your video: moving, a mechanic, or out of range?
83% of your presses came right as the last one finished (top BM Hunters 89%). Short pauses add up to 7.3s a minute (5.2s).
What you pressed
Inside
Bestial Wrath you press your buttons in about the same mix as typical BM Hunters.
31s between presses; top BM Hunters 32s.
Top BM Hunters waste 22%. Most of it builds up during your long pauses, so fixing those fixes this too.
Rotation and damage sources iBiggest sources first: your share and casts a minute.
Biggest damage sources first, with how often you cast each, on pull 12
From your summary
- 5th-least avoidable damage in the raid, and you avoided every
Falling Debris.
Fight mechanics
All 13 pulls · avoidable damage, deaths and Phase 3 eggs and adds
Avoidable damage iDamage you could dodge, per minute alive, across all pulls tonight. You were alive 63:03 across 13 pulls.
93k a minute alive, raid median 146k, #7 of 20
- You avoided
Falling Debris 44 of 44 times (raid median hit rate 6%). - Early vs late: on pulls 1–6 you dodged 30 of 33 mechanics (91%); on pulls 7–13 you dodged 73 of 78 (94%). About the same all night.
Ability by ability
6 abilities, none hitting you more often than the raid
| Ability | Hit rate iHow many of the times it went out while you were alive it hit you, across all pulls. | Raid hit rate iThe raid median of the same hit rate. | Damage per minute iYour damage from it per minute alive, across all pulls. Underneath: the raid median, and the median of the top 50 players of your spec on their kills. Red means a lot more than the raid. |
|---|---|---|---|
| 5 of 2223% | 18% | 75kraid 77ktop players under 1k | |
| 2 of 258% | 8% | 12kraid 13ktop players under 1k | |
| 1 of 166% | 6% | 6kraid 4ktop players under 1k | |
| 0 of 30% | 0% | under 1kraid under 1k | |
| 0 of 440% | 6% | under 1kraid 18ktop players under 1k | |
| 0 of 10% | 20% | under 1kraid 10ktop players 68k |
Pull by pull
Each mechanic on every pull: how often it went out while you were alive, and how often it hit you
| Pull | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0/2 | ☠ | 1/2 | 0/1 | 0/2 | 0/2 | 0/2 | 0/2 | 0/1 | ☠ | 0/2 | 1/1 | ||
| 0/1 | 0/3 | 0/2 | 1/3 | 0/4 | 0/2 | ☠ | 0/1 | 0/4 | 0/2 | ||||
| 1/1 | 0/1 | 0/1 | 0/2 | 0/1 | 0/3 | 0/3 | 0/2 | 0/1 | 0/1 | ||||
| ☠ | ☠ | 0/1 | |||||||||||
| 0/3 | 0/5 | 0/4 | 0/4 | 0/4 | 0/5 | 0/1 | 0/6 | 0/7 | 0/5 | ||||
| 0/1 | |||||||||||||
| Alive | 2:00 | 1:52 | 3:16 | 1:22 | 6:49 | 6:51 | 6:44 | 4:31 | 6:46 | 3:37 | 7:26 | 6:56 | 4:53 |
Avoidable damage across the raid
Everyone's damage per minute alive, most first
Early deaths iDeaths more than 20 seconds before the pull ended.
9 early deaths, 4 to avoidable damage (raid median 6)
Phase 3 eggs and adds iShare of your Phase 3 damage on eggs and adds, all pulls that reached it.
59% of your damage there went into them, raid median 48%
Phase 3 is won by killing eggs before they hatch and adds before they reach the raid.
Eggs and adds compared with the raid
Everyone's share, split by target
Sorted by share on eggs and adds. Healers left out.
Right target in the burn iYour share of damage on the Venomous Heart in each window, compared to the raid. Ula'tek cleave is normal.
42% of your damage on the Heart, raid 73%
Heart 1 · pull 12 · 2:15–2:35 Less on the Heart
Heart 2 · pull 12 · 4:44–5:04
Every pull: on par with the raid on the Heart in 13 of 17 windows you were alive for. Less on it: pull 11 Heart 1; pull 11 Heart 2; pull 12 Heart 1; pull 13 Heart 1.
Stats
Your stat mix fits your spec
| Stat | You | Top-50 median |
|---|---|---|
| Agility | 2,804 | 2,645 |
| Crit | 1,329 | 1,188 |
| Haste | 416 | 430 |
| Mastery | 1,092 | 1,358 |
| Versatility | 0 | 177 |
Your mix fits your spec. You're furthest below top players on Versatility, which counts least for your spec. Mastery (Master of Beasts) raises the damage of your pet and summoned beasts like
Dire Beast, and your own shots by a smaller amount. When two items are close, lean toward Mastery, then Haste.
Enchants and gems
Enchants match top players; gems fit
Enchants
All 7 slots already match
- Head
Empowered Rune of Avoidance - Shoulders
Amirdrassil's Grace - Chest
Mark of the Worldsoul - Legs
+41 Agility/Strength & +115 Stamina - Feet
Lynx's Dexterity - Ring
Eyes of the Eagle - Main hand
Rite of the Hash'ey
