Ula'tek
Best 24%Heroic · Venomous Abyss · Thu, Oct 8 · Best pull #12, 7:53 · 13 pulls
No kill yet, so your numbers are compared with top players' kills, phase by phase, for the phases you reached.
What to work on
- 1Press
Death Coil before your Runic Power caps.Big gainYour role - 2Keep pressing between mechanics.Big gainYour role
- 3Dodge
Falling Debris and
Blightscale Clutch.Medium gainFight mechanics
Doing well
- Your burst lined up with the Heart.Your role
- Good Phase 3 target choice.Your role
From your summary
- Do
- Press
Death Coil at 80 Runic Power or more, and use
Epidemic when the Phase 2 adds are out. - Why
- 28% of your Runic Power went to waste. Top Unholy DKs waste about 4%.
- Do
Death Coil reaches from range, so press it while you move. Watch 2:36 and 3:26 on your video.- Why
- You spent about 24% of the fight pressing nothing, top Unholy DKs about 8%. Half of that back is about 8% more presses.
Army of the Dead,
Dark Transformation and your potion went out together on the first
Venomous Heart.
- 56% of your Phase 3 damage went into eggs and adds, above the raid's 48%.
Your role
Phase by phase
Biggest gap: Phase 3, 45% of a typical Unholy DK
Whole pull
By phase
Phase 1173k · 81%
42k behind a typical Unholy DK here · 8k pinned to a fix below; the striped rest is a little of every button
You pressed it 18 times; typical Unholy DKs 28. Each one hit about half as hard (31k vs 67k). We haven't found why yet, so there's no fix to give.
Collect eggs and break them in the
Spectral Coils soaks (two teams on Heroic). Dodge
Caustic Waves, which come from the side of the wing Ula'tek pulls back and spawn a deadly Viper if they hit an egg carrier. After two cycles,
Rage of the Shackled exposes the
Venomous Heart, which takes 100% more damage for 20 seconds.
Phase 2200k · 87%
30k behind a typical Unholy DK here, a little on every button. Nothing stands out as one fix.
Epidemic only with the Warden and three or more eggs together; with fewer,
Death Coil. Watch the tether breaks: each one puts a raid-wide DoT on both platforms.
Intermission138k · 124%
Spectral tails slam repeatedly; teams alternate soaks while collecting eggs. Then the arena shatters into four platforms.
Phase 3 (partial)95k · 45%
115k behind a typical Unholy DK here, a little on every button. Nothing stands out as one fix.
Platforms.
Serpent's Bite soaks for melee, ranged, and healer groups,
Volatile Purge spreads,
Caustic Waves with gaps, and
Circling Prey breaking the melee platform. Kill Blightscale Shriekers fast. Ends in a final heart phase.
above typicalbelow typicalwell below
Cooldowns iWhen you pressed each cooldown, compared to typical Unholy DKs with similar gear.
Pressed as often as they allowed on pull 12
| Presses per phase | Phase 1 | Phase 2 | Intermission | Phase 3 |
|---|---|---|---|---|
| 3vs 3.3 typical | 3vs 2.6 typical | 1vs 0.7 typical | 2vs 4.0 typical | |
| 2vs 2.0 typical | 1vs 1.2 typical | 0vs 0.0 typical | 1vs 2.4 typical | |
| 1vs 0.9 typical | 0vs 0.0 typical | 0vs 0.1 typical | 0vs 0.6 typical |
Your DPS compared with the raid iDPS over the whole pull, the way the raid's meter counts it, so it includes any time after you died. Phase by phase counts only the time you were alive (159k).
#9 of 14 damage dealers on pull 12, the raid's furthest pull of the night
Talents compared with top players
Where your build on pull 12 differs from the top 50
Compared to the top 50 Unholy DK kills on this boss. You ran San'layn talents, same as 100% of top players.
8 talents where either choice is fine
Either is fine:
Runic Protection,
Osmosis,
Menacing Magus ✓,
Wraith Walk,
March of Darkness,
Unholy Devotion,
Death Defiance ✓,
Vampiric Aura ✓
How you pressed buttons iYour presses on pull 12 compared to top Unholy DKs on their kills.
Pull 12: 6 things to fix, plus haste and button speed
Why you pressed less
Your global cooldown was 1.02s, top Unholy DKs 0.98s, so haste costs you about 4% of your presses.
9 times you went 4 seconds or more without pressing anything; top Unholy DKs: about 5. At 1:44 (5s), 1:55 (5s), 2:54 (8s), 3:26 (16s), 4:02 (9s), 6:21 (5s). Worth a look on your video: moving, a mechanic, or out of range?
83% of your presses came right as the last one finished (top Unholy DKs 92%). Short pauses add up to 7.3s a minute (2.9s).
What you pressed
Presses a minute in
Dark Transformation, you vs typical Unholy DKs
50s between presses; top Unholy DKs 47s.
11s between presses; top Unholy DKs 12s.
Top Unholy DKs waste 4%. Most of it builds up during your long pauses, so fixing those fixes this too.
Auto-attack hits per minute: Phase 1 28 vs 29 · Phase 2 18 vs 25 · Intermission 9 vs 9 · Phase 3 10 vs 31. About 67% fewer hits in Phase 3 means time out of range.
Rotation and damage sources iBiggest sources first: your share and casts a minute.
Biggest damage sources first, with how often you cast each, on pull 12
From your summary
- Do
- Watch for the falling-debris spots while you hit the
Venomous Heart. - Why
Falling Debris hit you 36% of the time against 8% for the raid, and killed you on pull 3.
Fight mechanics
All 13 pulls · avoidable damage, deaths and Phase 3 eggs and adds
Avoidable damage iDamage you could dodge, per minute alive, across all pulls tonight. You were alive 63:45 across 13 pulls.
321k a minute alive, raid median 146k, #20 of 20
Blightscale Clutch hit you on 9 of 17 times it went out while you were alive (53%). The raid median is 6%.
Falling Debris hit you on 12 of 44 times it went out while you were alive (27%). The raid median is 6%.- Early vs late: on pulls 1–6 you dodged 20 of 35 mechanics (57%); on pulls 7–13 you dodged 58 of 77 (75%). You got cleaner as the night went on.
Ability by ability
6 abilities; 2 hit you more often than the raid
| Ability | Hit rate iHow many of the times it went out while you were alive it hit you, across all pulls. | Raid hit rate iThe raid median of the same hit rate. | Damage per minute iYour damage from it per minute alive, across all pulls. Underneath: the raid median, and the median of the top 50 players of your spec on their kills. Red means a lot more than the raid. |
|---|---|---|---|
| 6 of 2524% | 18% | 107kraid 77ktop players under 1k | |
| 12 of 4427% | 6% | 90kraid 18ktop players under 1k | |
| 5 of 2322% | 8% | 52kraid 13ktop players under 1k | |
| 9 of 1753% | 6% | 48kraid 4ktop players under 1k | |
| 2 of 367% | 20% | 24kraid 10ktop players 98k | |
| – | 0% | under 1kraid under 1k |
Pull by pull
Each mechanic on every pull: how often it went out while you were alive, and how often it hit you
| Pull | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0/2 | 0/2 | 0/2 | 1/1 | 0/2 | 1/3 | 1/3 | 0/1 | 1/3 | 1/4 | 1/2 | |||
| ☠ | 3/5 | 0/4 | 2/4 | 1/5 | 0/2 | 1/6 | 2/7 | 1/7 | |||||
| 1/2 | 1/3 | 1/2 | 0/3 | 1/2 | 0/4 | 0/1 | 1/4 | 0/2 | |||||
| 1/1 | 1/1 | 1/1 | 2/2 | 1/1 | 0/3 | 0/3 | 1/2 | 1/1 | 1/2 | ||||
| ☠ | ☠ | 0/1 | |||||||||||
| Alive | 2:00 | 2:03 | 3:59 | 1:22 | 6:49 | 6:50 | 7:11 | 0:10 | 7:11 | 4:06 | 7:07 | 7:52 | 7:05 |
Avoidable damage across the raid
Everyone's damage per minute alive, most first
Early deaths iDeaths more than 20 seconds before the pull ended.
6 early deaths, 4 to avoidable damage (raid median 6)
Phase 3 eggs and adds iShare of your Phase 3 damage on eggs and adds, all pulls that reached it.
56% of your damage there went into them, raid median 48%
Phase 3 is won by killing eggs before they hatch and adds before they reach the raid.
Eggs and adds compared with the raid
Everyone's share, split by target
Sorted by share on eggs and adds. Healers left out.
Right target in the burn iYour share of damage on the Venomous Heart in each window, compared to the raid. Ula'tek cleave is normal.
77% of your damage on the Heart, raid 73%
Heart 1 · pull 12 · 2:15–2:35
Heart 2 · pull 12 · 4:44–5:04
Every pull: on par with the raid on the Heart in 15 of 16 windows you were alive for. Less on it: pull 3 Heart 1.
Stats
Lightest on Haste, heaviest on Mastery
| Stat | You | Top-50 median |
|---|---|---|
| Strength | 2,620 | 2,510 |
| Crit | 1,356 | 1,314 |
| Haste | 272 | 588 |
| Mastery | 1,267 | 1,128 |
| Versatility | 160 | 101 |
Of your spec's top stats, you're lightest on Haste (9% of your secondaries vs 19% for top players), and heaviest on Mastery. Haste speeds up your attacks, Rune regeneration and global cooldown, but it does not make your diseases tick any faster. When two items are close, lean toward Haste, and let a Raidbots sim settle it.
Enchants and gems
3 enchants to change; 4 gems to swap
Enchants
4 slots already match: Head, Legs, Feet and Main hand
Gems
You're lightest on Haste, your spec's third-best stat. The gem also has Crit, your spec's best stat. Crit gives your attacks a chance to deal double damage, and your Mastery makes your diseases and minions crit harder. Gems that are mostly Haste help close that gap.
