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Ula'tek

Best 24%

Heroic · Venomous Abyss · Thu, Oct 8 · Best pull #12, 7:53 · 13 pulls

No kill yet, so your numbers are compared with top players' kills, phase by phase, for the phases you reached.

What to work on

  1. 1Hand off the boss before the 1:54 Mother's Wrath.Big gainFight mechanics
  2. 2Don't die to Mother's Wrath.Big gainFight mechanics
  3. 3Taunt only during Caustic Waves.Medium gainFight mechanics

Doing well

  • Clean swaps once it clicked.Fight mechanics
  • Shriekers handled.Fight mechanics

From your summary

1Hand off the boss before the 1:54 Mother's Wrath. Big gain
Do
Your Stone Venom from the 1:22 Wrath lasts until about 3:05, so Theetree has to be holding the boss when the next Wrath starts at 1:54. Swap in the Caustic Waves at 1:40, and call it if Theetree hasn't taunted by then.
Why
On pulls 1 and 2 that Wrath landed on you with 9 stacks still up, and the pull ended within seconds.

Show me

2Don't die to Mother's Wrath. Big gain
Do
After the knockback, run straight back into the red pool in front of the boss. Ask for Blessing of Freedom to clear Hobbled.
Why
It killed you on three pulls, and twice the raid took the next hit untanked as you died.

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3Taunt only during Caustic Waves. Medium gain
Do
Wait for the Caustic Waves to start, dodge the first set, then taunt. Don't taunt between waves.
Why
About a third of your Phase 1 taunts came between waves. Taunt during a wave, never between them.

Show me

Clean swaps once it clicked.
  • From pull 5 on, the Mother's Wrath at 1:54 always went to the tank without stacks.
Shriekers handled.
  • You taunted Shriekers as often as top Prot Warriors, and nothing went untanked on pull 12.

Fight mechanics

All 13 pulls · avoidable damage, deaths and Phase 3 eggs and addsiThe taunt tiles, timeline and taunts per phase are pull 12.

Tanking iHow you handled the tank mechanics on this boss, against the top 50 tanks of your spec and the tank rules.

Tank checks iEach tank rule for this boss, checked against your logs. Pull numbers are from the whole night; the rest is from the best pull. Rules marked with a dash can't be seen in the logs.

Keep the boss and tail coverediKeep both the boss and her tail covered, or the raid takes Mother's Wrath and Rattler Slam.

The raid took 6 untanked hits in 13 pulls (Mother's Wrath 5, Rattler Slam 1). 2 came as you died (pulls 1, 9). Staying alive is how you cover your side. 4 came as Theetree died (pulls 2, 4, 11). None on pull 12, your best.

Swap during Caustic WavesiSwap during Caustic Waves, after safely dodging the first set, never on open globals.

Across all 13 pulls: 21 of your 30 Taunts in Phase 1 came during Caustic Waves. The rest came between waves, on pulls 2, 5, 6, 7, 9, 10, 11.

Swap on high Stone Venom stacksiSwap on high Stone Venom stacks.

Mother's Wrath landed on you with Stone Venom from the last one still on you: pull 1 at 1:59 (9 stacks), pull 2 at 1:59 (9 stacks). You died within 10 seconds on pull 1. The other tank needs the boss before it's cast.

Get back in after Mother's WrathiAfter Mother's Wrath knocks you back, run back into the red pool in front of the boss; get Hobbled removed with a freedom.

Mother's Wrath killed you on pulls 1, 4, 9. Whether you got back into the pool and had Hobbled removed isn't in the logs.

Phase 2 positioningiPhase 2: put the Doomscale Warden on the glowing eggs, point Anguished Cry away from the raid, and stand at the Cauldron to pick up adds.

Can't be seen in the logs.

Taunt each Shrieker in Phase 3iPhase 3: taunt each Blightscale Shrieker and bring it to the boss so DPS can cleave it.

Pull 12, Phase 3: 1.1 Taunts per minute vs 1.1 for top tanks.

Tank rules

The full tank rules for this boss
  • Keep both the boss and her tail covered, or the raid takes Mother's Wrath and Rattler Slam.
  • Swap during Caustic Waves, after safely dodging the first set, never on open globals.
  • Swap on high Stone Venom stacks.
  • After Mother's Wrath knocks you back, run back into the red pool in front of the boss; get Hobbled removed with a freedom.
  • Phase 2: put the Doomscale Warden on the glowing eggs, point Anguished Cry away from the raid, and stand at the Cauldron to pick up adds.
  • Phase 3: taunt each Blightscale Shrieker and bring it to the boss so DPS can cleave it.
Taunts5 0.6/min vs 0.8pull 12, per minute vs the top-50 median
Shield Block uptime95% vs 88%pull 12 vs the top-50 median
Ignore Pain uptime65% vs 68%pull 12 vs the top-50 median
Phase 1Phase 2IntermissionPhase 3
Taunt (you)
0:001:002:003:004:005:006:007:00
PhaseTaunts iYour taunts per phase on this pull against the top-50 tanks average. Partial phases on a wipe will be lower.
Phase 12vs 2.0 top
Phase 21vs 1.4 top
Intermission0vs 0.2 top
Phase 32vs 3.9 top

Avoidable damage iDamage you could dodge, per minute alive, across all pulls tonight. You were alive 70:02 across 13 pulls.

248k a minute alive, raid median 146k, #18 of 20
Patterns across the night
  • Circling Prey hit you on 3 of 6 times it went out while you were alive (50%). The raid median is 20%.
  • Caustic Waves hit you on 10 of 28 times it went out while you were alive (36%). The raid median is 18%.
  • Early vs late: on pulls 1–6 you dodged 27 of 34 mechanics (79%); on pulls 7–13 you dodged 70 of 92 (76%). About the same all night.

Ability by ability

6 abilities; 2 hit you more often than the raid
AbilityHit rate iHow many of the times it went out while you were alive it hit you, across all pulls.Raid hit rate iThe raid median of the same hit rate.Damage per minute iYour damage from it per minute alive, across all pulls. Underneath: the raid median, and the median of the top 50 players of your spec on their kills. Red means a lot more than the raid.
Caustic WavesHow to avoidMove to the side opposite the wing Ula'tek pulls back; in Phase 3, weave through the gaps.
Phase 1Phase 3
10 of 2836%18%116kraid 77ktop players 81k
Falling DebrisHow to avoidDodge the falling-debris spots while you hit the Venomous Heart.
Phase 1Phase 2Intermission
10 of 4721%6%52kraid 18ktop players 22k
Circling PreyHow to avoidRotate one platform counter-clockwise before it breaks, and use a defensive on the second and third breaks.
Phase 3
3 of 650%20%43kraid 10ktop players 58k
Virulent SpitHow to avoidSpread out and step away from the spit impacts on the ground.
Phase 2
4 of 2516%8%27kraid 13ktop players 22k
Blightscale ClutchHow to avoidEgg clusters get stronger the longer they live: break them early.
Phase 1IntermissionPhase 3
2 of 1712%6%10kraid 4ktop players under 1k
Volatile PurgeHow to avoidSpread out after your soak: the circle goes off 5 seconds later and hits everyone near you.iEveryone who soaks a Serpent's Bite gets their own Volatile Purge, so a clean hit isn't avoidable. Circles stack, though: standing near other soakers makes the burst and the damage over time much bigger. This row counts only the times a second circle hit you at the same moment as yours, and only that circle's damage. Your own circle, and the faint edge of a far-away one, never count.stacked circles only
Phase 3
0 of 30%0%under 1kraid under 1k

Pull by pull

Each mechanic on every pull: how often it went out while you were alive, and how often it hit you
Pull12345678910111213
Caustic Waves0/21/21/21/10/23/30/21/30/11/31/41/3
Falling Debris1/31/51/40/41/42/50/21/60/73/7
Circling Prey1/11/10/11/10/2
Virulent Spit0/21/30/21/31/21/20/40/10/40/2
Blightscale Clutch0/10/10/10/20/11/31/30/20/10/2
Volatile Purge0/10/2
Alive2:002:103:511:326:506:577:234:137:334:067:117:528:24
dodgedhit sometimeshit most times☠killed younot while aliveearly death

Avoidable damage across the raid

Everyone's damage per minute alive, most first
Slawth321k
Tartare297k
Oldhiem248k
Skylee241k
Festered198k
Theetree188k
Gloria161k
Luhcani151k
Wolfcat149k
Mïlo149k
Mossfoot143k
Pieper113k
Doomlocke109k
Velobaby93k
Gundark80k
Sysna79k
Holynoodles69k
Rotstitute64k
Mákí57k
Jakkyboi46k

Early deaths iDeaths more than 20 seconds before the pull ended.

5 early deaths, 1 to avoidable damage (raid median 6)
Early deaths5raid median 6
To avoidable damage iAvoidable means the killing blow, or most of the damage in your last 10 seconds, came from something you can dodge.1of your 5
Pull 3Deadly Venom3:51 Deadly Venom Phase 2
Pull 8Poisonous Bite4:13 Poisonous Bite avoidable Phase 2
Pull 10Acidic Burst4:06 Acidic Burst Phase 2
Pull 11Deadly Venom7:11 Deadly Venom Phase 3
Pull 13☠8:24 Melee Phase 3

Phase 3 eggs and adds iShare of your Phase 3 damage on eggs and adds, all pulls that reached it.

36% of your damage there went into them, raid median 48%

Phase 3 is won by killing eggs before they hatch and adds before they reach the raid.

Eggs and adds compared with the raid

Everyone's share, split by target

EggsRawlingViperShrieker
Pieper35.1M · 64%
Skylee35.7M · 63%
Velobaby20.7M · 59%
Holynoodles39.8M · 58%
Slawth27.3M · 56%
Festered38.2M · 54%
Mákí15.2M · 54%
Jakkyboi50.8M · 49%
Mïlo21.3M · 47%
Theetree24.2M · 47%
Rotstitute32.7M · 47%
Gundark24.9M · 44%
Doomlocke10.8M · 43%
Oldhiem17.9M · 36%
Tartare8.1M · 34%
Mossfoot16.4M · 26%

Sorted by share on eggs and adds. Healers left out.