Ula'tek
Best 30%Heroic · Venomous Abyss · Wed, Oct 7 · Best pull #14, 7:04 · 14 pulls
No kill yet, so your numbers are compared with top players' kills, phase by phase, for the phases you reached.
What to work on
- 1Keep
Summon Demonic Tyrant on cooldown.Medium gainYour role - 2Keep casting
Shadow Bolt between cooldowns.Medium gainYour role - 3Take Frequent Donor.Medium gainYour role
Doing well
- Clean on Ula'tek.Your role
From your summary
- Do
- Press it when it's ready, Phase 2 included.
- Why
- It went out every 74 seconds on pull 14, top Demo Warlocks every 64, and a late one pushes back every later one.
- Do
- When nothing else is ready, cast
Shadow Bolt. Spend Soul Shards with
Hand of Gul'dan before you reach 5. - Why
- You spent about 19% of Ula'tek not casting, top Demo Warlocks about 9%.
- Do
- Take it over Ichor of Devils, and Mark of Shatug over Mark of F'harg.
- Why
- 90 to 96% of top Demo Warlocks take Frequent Donor on both bosses.
- 2nd-least avoidable damage in the raid, and you dodged every
Falling Debris.
Your role
Phase by phase
Biggest gap: Phase 2, 58% of a typical Demo Warlock
Whole pull
By phase
Phase 1176k · 77%
53k behind a typical Demo Warlock here · 18k pinned to a fix below; the striped rest is a little of every button
You pressed it as often as typical Demo Warlocks. Each one hit about half as hard (810k vs 1.8M). We haven't found why yet, so there's no fix to give.
Collect eggs and break them in the
Spectral Coils soaks (two teams on Heroic). Dodge
Caustic Waves, which come from the side of the wing Ula'tek pulls back and spawn a deadly Viper if they hit an egg carrier. After two cycles,
Rage of the Shackled exposes the
Venomous Heart, which takes 100% more damage for 20 seconds.
Phase 2131k · 58%
93k behind a typical Demo Warlock here · 14k pinned to a fix below; the striped rest is a little of every button
It sat ready from 3:27 to 4:11. Pressed whenever it was ready, that's 6 uses this pull instead of 4. The
Venomous Heart takes double damage from 4:44 in this phase. You pressed it 1 time in this phase; typical Demo Warlocks 2.
The raid splits to the two side platforms. Kill the Doomscale Warden, break
Grasping Fangs tethers two at a time, carry eggs to the Cauldron, and interrupt the Weakened Doomscale's
Anguished Cry.
Intermission111k · 126%
It still cost about 7.3M damage the raid had to make up.
Spectral tails slam repeatedly; teams alternate soaks while collecting eggs. Then the arena shatters into four platforms.
Phase 3 (partial)
- Tip: Soak your group's
Serpent's Bite, rotate platforms before
Circling Prey, and save burst for the final heart.
Platforms.
Serpent's Bite soaks for melee, ranged, and healer groups,
Volatile Purge spreads,
Caustic Waves with gaps, and
Circling Prey breaking the melee platform. Kill Blightscale Shriekers fast. Ends in a final heart phase.
above typicalbelow typicalwell below
Cooldowns iWhen you pressed each cooldown, compared to typical Demo Warlocks with similar gear.
1 spot where you could press more on pull 14
| Presses per phase | Phase 1 | Phase 2 | Intermission | Phase 3 |
|---|---|---|---|---|
| 3vs 3.0 typical | 1vs 1.8 typical-0.8 | 0vs 0.1 typical | 0vs 3.3 typical | |
| 2vs 2.0 typical | 1vs 1.0 typical | 0vs 0.0 typical | 0vs 1.4 typical | |
| 0vs 0.8 typical | 0vs 0.0 typical | 0vs 0.0 typical | 0vs 0.5 typical |
Your DPS compared with the raid iDPS over the whole pull, the way the raid's meter counts it, so it includes any time after you died. Phase by phase counts only the time you were alive (151k).
#14 of 15 damage dealers on pull 14, the raid's furthest pull of the night
Talents compared with top players
Where your build on pull 14 differs from the top 50
Compared to the top 50 Demo Warlock kills on this boss. You ran Diabolist talents, same as 100% of top players.
3 talents where either choice is fine
Either is fine:
Curse of Exhaustion ✓,
Banish,
Abyss Walker ✓
How you pressed buttons iYour presses on pull 14 compared to top Demo Warlocks on their kills.
Pull 14: 2 things to fix, plus haste and button speed
Why you pressed less
Your global cooldown was 1.07s, top Demo Warlocks 1.06s.
4 times you went 4 seconds or more without pressing anything; top Demo Warlocks: about 6. At 0:57 (9s), 1:48 (6s), 1:57 (4s), 4:40 (6s). Worth a look on your video: moving, a mechanic, or out of range?
67% of your presses came right as the last one finished (top Demo Warlocks 72%). Short pauses add up to 12.8s a minute (12.1s).
What you pressed
Presses a minute in
Summon Demonic Tyrant, you vs typical Demo Warlocks
21s between presses; top Demo Warlocks 21s.
74s between presses; top Demo Warlocks 64s.
Top Demo Warlocks waste 1%.
Rotation and damage sources iBiggest sources first: your share and casts a minute.
Biggest damage sources first, with how often you cast each, on pull 14
Fight mechanics
All 14 pulls · avoidable damage, deaths and Phase 3 eggs and adds
Avoidable damage iDamage you could dodge, per minute alive, across all pulls tonight. You were alive 33:01 across 14 pulls.
65k a minute alive, raid median 87k, #6 of 22
- You avoided
Falling Debris 10 of 10 times (raid median hit rate 8%). - Early vs late: on pulls 1–7 you dodged 20 of 21 mechanics (95%); on pulls 8–14 you dodged 28 of 29 (97%). About the same all night.
Ability by ability
5 abilities, none hitting you more often than the raid
| Ability | Hit rate iHow many of the times it went out while you were alive it hit you, across all pulls. | Raid hit rate iThe raid median of the same hit rate. | Damage per minute iYour damage from it per minute alive, across all pulls. Underneath: the raid median, and the median of the top 50 players of your spec on their kills. Red means a lot more than the raid. |
|---|---|---|---|
| 2 of 2110% | 14% | 65kraid 61ktop players under 1k | |
| – | 0% | under 1kraid under 1k | |
| 0 of 100% | 8% | under 1kraid 12ktop players 32k | |
| 0 of 80% | 9% | under 1kraid 9ktop players under 1k | |
| 0 of 110% | 0% | under 1kraid under 1ktop players 37k |
Pull by pull
Each mechanic on every pull: how often it went out while you were alive, and how often it hit you
| Pull | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1/2 | 0/2 | 0/2 | 0/2 | 0/2 | 0/2 | 0/1 | 0/1 | 0/2 | ☠ | 0/1 | 0/2 | |||
| 0/1 | 0/1 | 0/2 | 0/6 | |||||||||||
| 0/2 | 0/2 | 0/1 | 0/3 | |||||||||||
| 0/1 | 0/1 | 0/1 | 0/1 | 0/1 | 0/1 | 0/1 | 0/1 | 0/3 | ||||||
| Alive | 1:51 | 1:59 | 2:00 | 2:00 | 0:16 | 3:07 | 3:21 | 2:20 | 1:18 | 3:47 | 0:08 | 1:50 | 3:23 | 5:41 |
Avoidable damage across the raid
Everyone's damage per minute alive, most first
Early deaths iDeaths more than 20 seconds before the pull ended.
4 early deaths, 2 to avoidable damage (raid median 2)
Right target in the burn iYour share of damage on the Venomous Heart in each window, compared to the raid. Ula'tek cleave is normal.
68% of your damage on the Heart, raid 69%
Heart 1 · pull 14 · 2:15–2:35
Heart 2 · pull 14 · 4:44–5:04
Every pull: on par with the raid on the Heart in 6 of 6 windows you were alive for.
Stats
Your stat mix fits your spec
| Stat | You | Top-50 median |
|---|---|---|
| Intellect | 3,485 | 3,634 |
| Crit | 1,183 | 1,231 |
| Haste | 1,135 | 970 |
| Mastery | 652 | 720 |
| Versatility | 0 | 185 |
Your mix fits your spec. You're furthest below top players on Versatility, which counts least for your spec. Haste speeds up your casts and your demons' attacks and raises your Soul Shard generation, but your
Wild Imps also expire sooner. When two items are close, lean toward Haste, then Crit.
Enchants and gems
Missing an enchant (Feet); gems fit
Enchants
2 slots already match: Chest and Legs
Gems
All 3 gems already fit your spec's top stats
Next time you buy gems,
Flawless Deadly Peridot (Haste and Crit) fits a little better, since you already have more Haste than top players.
